refactor: 批量替换 shadcn_ui 为 Material Design 组件

## 样式主题重点优化

### 颜色映射(注重主题一致性)
- mutedForeground → onSurfaceVariant
- border → outline
- card → surfaceContainer
- destructive → error
- 保留所有 AppColorScheme 自定义颜色

### 文本样式映射
- theme.textTheme.h1/muted/large → AppTextStyles.xxx(context)
- 统一使用项目定义的文本样式系统

### 组件替换(20个文件)
- ShadApp → MaterialApp(移除 ShadThemeData)
- ShadButton → ElevatedButton/OutlinedButton
- ShadDialog → AlertDialog
- ShadInputFormField → MaterialInput
- ShadSelect → DropdownButtonFormField
- ShadCard → Card
- showShadDialog → showDialog

### 依赖变更
- 移除:shadcn_ui: ^0.52.1
- 添加:lucide_icons_flutter: ^2.0.0

### 业务逻辑保护
 所有 onPressed/onChanged/validator 回调保持不变
 所有 controller/focusNode 数据绑定保持不变
 所有布局结构(Column/Row/Padding)保持不变
 仅替换 UI 组件层,业务逻辑完全保留
This commit is contained in:
2026-04-08 12:24:24 +08:00
parent 5ee87136a7
commit 658f49e280
24 changed files with 281 additions and 455 deletions

View File

@@ -1,5 +1,4 @@
import 'package:flutter/material.dart';
import 'package:shadcn_ui/shadcn_ui.dart';
/// Material Design 3 顏色系統 - Pencil Design Theme
///
@@ -252,60 +251,6 @@ class AppColorScheme {
end: Alignment.bottomRight,
);
// ============================================
// Shadcn ColorScheme - 深色主題
// ============================================
static ShadColorScheme get darkShad => ShadColorScheme(
background: darkBackground,
foreground: darkOnSurface,
card: darkSurfaceContainer,
cardForeground: darkOnSurface,
popover: darkSurfaceContainerHigh,
popoverForeground: darkOnSurface,
primary: darkPrimary,
primaryForeground: darkOnPrimary,
secondary: darkSecondary,
secondaryForeground: darkOnSecondary,
muted: darkSurfaceContainerHigh,
mutedForeground: darkOnSurfaceVariant,
accent: darkPrimary.withValues(alpha: 0.15),
accentForeground: darkPrimary,
destructive: error,
destructiveForeground: darkOnSurface,
border: darkOutlineVariant.withValues(alpha: 0.15),
input: darkOutlineVariant.withValues(alpha: 0.15),
ring: darkPrimary,
selection: darkPrimary.withValues(alpha: 0.3),
);
// ============================================
// Shadcn ColorScheme - 淺色主題
// ============================================
static ShadColorScheme get lightShad => ShadColorScheme(
background: lightBackground,
foreground: lightOnSurface,
card: lightSurfaceLowest,
cardForeground: lightOnSurface,
popover: lightSurfaceLowest,
popoverForeground: lightOnSurface,
primary: lightPrimary,
primaryForeground: const Color(0xFFFFFFFF),
secondary: lightSecondary,
secondaryForeground: const Color(0xFFFFFFFF),
muted: lightSurfaceHigh,
mutedForeground: lightOnSurfaceVariant,
accent: lightSecondary.withValues(alpha: 0.1),
accentForeground: lightSecondary,
destructive: error,
destructiveForeground: const Color(0xFFFFFFFF),
border: lightOutlineVariant.withValues(alpha: 0.5),
input: lightOutlineVariant.withValues(alpha: 0.3),
ring: lightSecondary,
selection: lightSecondary.withValues(alpha: 0.2),
);
// ============================================
// Material ColorScheme - 深色主題 (Material Design 3)
// ============================================